Oath Maker
Adds the Oath Maker origin that can create oaths with other players in order to buff them
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Oath Maker
> PRIMARY: Select Command > - Open a GUI that has right-clickable buttons for each of the commands you can use on your subjects. > - Commands that have their buff changed based on your selection mode are listed as such, (all/single). > - Each of your commands have a separate cooldown, two minutes, and a separate duration, (30s/60s).
> SINGLE TARGET ONLY > > - Fight: (20%/40%) increased damage, (0.5/1) hearts of damage removed every hit > - Live: (2/4) hearts of damage healed, (2/4) extra hearts > - Run: (20%/40%) movement speed boost > - Haste: (20%/40%) mining speed boost > - Locate: Glowing effect > - Explode SINGLE TARGET ONLY: Explode your selected subject and deal 44 damage--the same as a charged creeper--to everyone, but you, in a 6 block radius. > - Goto SINGLE TARGET ONLY: Teleport to your selected target with a three second cancelable charge > - Bring: Teleport your selected target(s) to you with a three second cancelable charge > - Terminate SINGLE TARGET ONLY: Remove your oath with your selected targett
> SECONDARY: Select Target > - Get a list of all of your currently alive subjects, alongside their `selection ID`. > - This also shows your `Oath Maker ID` > - You can use the command, `/trigger oathmaker-selection set x`, (replace x is your subjects `selection ID`) to swap your current subject. > - - Using 0 for a `selection ID` will make you select every subject, some commands do not work with all targeting.
> PASSIVE [+]: Oath Creation > - You can have other players use the command, `/trigger oathmaker-create_oath set x`, (replace x with your `Oath Maker ID`) to create an oath with you. > - There is no limit to how many oaths you can have.
> PASSIVE [-]: Connected Soul > - When you first spawn in, you suffer from a 80% decrease in stats related to combat. Making oaths lessens this decrease to only 20% at 3 oaths, oaths only count if they are online and alive. > - You get particle effects and a message whenever your oath count changes. > - Combat related stats are as follows: armor, armor toughness, attack damage, attack speed. > - E.g, having only one oath sets the 80% decrease of the above stats to a 60% decrease