Origins-Magic

An Origins Reborn origin addon for PaperMC servers, adding 8 new origins themed on magic

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How far can you run before the mobs catch you?

Origins-Magic

Origins-Magic

Origins-Magic is an Origins Reborn addon which adds 8 magic themed origins.

Add this to the server plugins folder with Origins-Reborn and restart the server to begin playing with the new origins!

For support join the Starshooter discord server.

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Included origins:

- Alchemist - Potions you drink and throw are a level stronger and last twice as long. - Right clicking on copper with an empty hand turns it to gold, and vice versa. - You deal only 0.75x damage. - You have only 3 hearts when touching water. - Telekinetic - You can interact with blocks, entities and items further away than normal. - Drops from entities and blocks go straight into your inventory. - You deal only 0.75x damage. - You have only 3 hearts when touching water. - Healer - You can survive death once every 10 minutes. - When you right click on something, it gets Regeneration 2 for 10 seconds. - When standing still you have infinite Regeneration 2. - You deal only 0.75x damage. - You have only 3 hearts when touching water. - Hypnotist - Right clicking on a monster makes it attack the last other thing you hit. - Right clicking on a player gives them Nausea for 30 seconds. - You deal only 0.75x damage. - You have only 3 hearts when touching water. - Necromancer - Undead monsters nearby to you target whatever you hit. - You can swing your fist to bring nearby dead players that have not respawned back to life where they died. - You have more health and deal more damage in the nether, and have less health and deal less damage outside the nether. - Undead monsters won't attack you unprovoked. - Villagers refuse to trade with you. - You have only 3 hearts when touching water. - Spirit - Your footsteps are not detected by Sculk Sensors. - You are invisible when standing still, as if using an Invisibility potion. - You have more health and deal more damage in the nether, and have less health and deal less damage outside the nether. - You have only 3 hearts when touching water. - Warlock - Whenever you kill something, you absorb some of its health for up to 30 extra hearts. - Upon hitting something, it gains a negative effect for 15 seconds. - Undead monsters won't attack you unprovoked. - You can't use enchantments or potions. - Villagers refuse to trade with you. - You have only 3 hearts when touching water. - Shadowmancer - You are fully invisible and cannot be interacted with by others in dark areas. - You deal increased damage in the dark, and reduced damage in the light. - You are set on fire in light, even from things like torches. - You take double damage from fire. - You are not affected by Fire Resistance. - You have only 3 hearts when touching water.

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