OreUI recreation (java)
OreUI porting tests on java using Polytone
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OreUI recreation (java)
_REQUIRES POLYTONE_
A quick pack to test out polytone's slot modifiers. Replicates the found bedrock OreUI's inventory tests by manually moving the slots around.
Current issues: - Picking items outside of the regular inventory bounds will throw them away. Doesnt happen when placing items. Work around is using the number row to move them. - The titles appear behind the ui - chests, ender chests and barrels use the same ui. Nothing i can do about it with how polytone works atm