No Rest for the Wicked

Sleep is overrated!

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Quick challenge

How far can you run before the mobs catch you?

No Rest for the Wicked

No Rest for the Wicked

A Fabric (and now Forge, eww!) mod that removes the player's ability to sleep in a bed. I was inspired to make this mod after watching Dialko's video on the topic.

Features

- Players can no longer skip the night - Players can no longer set their spawnpoint in the Overworld (Respawn Anchors can still be used in the Nether) - Phantoms will no longer spawn by default (they can be temporarily re-enabled by setting the doInsomnia gamerule to True) - Drowned have a 25% chance of dropping phantom membranes when killed by a player [as of 1.0.1] - Beds will no longer explode in the Nether or the End

Planned features

- Allow beds, or something like a bed, to be used by the player towards the endgame - Reimplement phantoms in a more useful way - Support custom user configuration (e.g. ability to disable certain features) - Support for NeoForge (modern) and ~~Forge (legacy)~~ [as of 15/11/25] - Support for older versions of Minecraft - 1.21.1 (Fabric/NeoForge) - ~~1.20.1 (Fabric/NeoForge)~~ [as of 1.0.1] - 1.12.2 (Forge) - 1.7.10 (Forge)

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