NoHungerReset
A customizable Minecraft Paper plugin that prevents player hunger from resetting to full upon death.
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NoHungerReset
Are your players too lazy to get food and instead choose to die when they're hungry?
Look no further!
NoHungerReset
It's a fully customizable Minecraft Paper plugin that prevents player hunger from resetting to full upon death. It makes the player respawn with the hunger they tried to avoid like a coward... and that's it! Check out the example config below for all the things you can customize!
```yml general:
The plugin will only run if this is set to true.
enabled: true
Debug mode
debug: false
The plugin will TRY to determine if player deaths were intentional or not,
and will only run if it believes the death could have been intentional.
(Example: drowning, falling, etc.)
#
If false, the plugin will affect all player deaths.
playerSuicideDetection: false hungerRetention:
If a player died due to starvation, their hunger will be replenished to this percentage of their MAX hunger. (ex: 0.5 = 50%)
Use this if you want to avoid a death loop and be a little more forgiving. (ignored if playerSuicideDetection is true)
percentOfMaxFedOnStarvation: 0.2
Otherwise, when a player dies and respawns, their hunger is replenished to this percentage of their DYING hunger. (ex: 0.5 = 50%)
percentFedOnDeath: 0 specificPlayerLists:
If true, the plugin will use the exemptPlayers and affectedPlayers lists.
useExemptPlayers: false useAffectedPlayers: false
List of players who are exempt from this plugin's effects.
exemptPlayers: - "Player1" - "Player2" - "Player3"
List of players who are affected by this plugin's effects.
affectedPlayers: - "Player4" - "Player5" - "Player6" ```