Nodeworks
Create programmable logistics and automation networks
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Nodeworks

A network-based automation and inventory management mod. Build autocrafting with Crafting CPUs and Processing Handlers, view network storage through Inventory Terminals, share recipes across dimensions with antennas, and debug everything from a built-in diagnostic tool. Every device is also programmable in Lua with a full in-game IDE, autocomplete, hover docs, and inline diagnostics for when you want to write custom logic.

> Smelting subnet connected to a "main" network. Recipes are broadcasted and usable for autocrafting by the "main" network.
Features
- Lua Scripting Terminal build up and connect networks - Lua Scripting Terminal that let you view network storage from a single viewport (also has a portable version) - Lua Scripting Terminal: multiblock autocrafting with both vanilla recipes and custom handlers via Processing Handlers or custom written script handlers - Lua Scripting Terminal: automatic intake and output between network storage and the world, with wireless transfer when paired with antennas - Lua Scripting Terminal: build automation networks that split into specialized subnets, each network is small and focused, and antennas let them share recipes across dimensions - Lua Scripting Terminal visualize network topology, crafting trees, jobs, and errors - Lua Scripting Terminal with interactive scenes - Lua Scripting Terminal with full IDE features: autocomplete, hover docs, inline diagnostics, syntax highlighting
Autocrafting
You can either use Processing Handlers to feed and pull from machines for non-crafting table recipes or script them yourself using the scripting terminal.
Above shows a Processing Handler create a micro-network (shown by yellow and orange striped lasers) which input items are inserted to Blue Storage Cards and output items are pulled from inventories with Red Storage Cards.
Scripting
Optionally you can use the Scripting Terminal to do everything for the power users out there. With modules to interact with your network and devices `network`. Scheduling tasks using `scheduler`. Create atomically shared variables using Variable devices, and plenty more. This mod was developed with scripting in mind first, unlock further possibilities with IO Cards and scripting to create complex automated farms and systems.
Import items to your network easily using preset types such as `importer`

Create handlers for complex recipes for furnaces/machines/etc.
