NguyenDevs Orbital Strike Cannon

The advanced orbital strike system is modeled after Wemmbu's Orbital Strike Cannon.

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NguyenDevs Orbital Strike Cannon

🛰️ OrbitalStrike

Minecraft plugin — Orbital cannon system

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Cannon System

Players can establish virtual cannons in orbit. Each cannon is assigned a unique name and loaded with a specific type of ammunition (payload). Cannons can be fired by command or via a special Fishing Rod targeting tool.

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Attack Payloads

🔴 STAB — Precision Strike

A focused attack that drops a continuous column of TNT onto a single point, drilling deep into the ground. Ideal for breaching bunkers or reinforced bases.

🟡 NUKE — Area Bombardment

A massive area-of-effect strike. Drops a main warhead from high altitude with expanding rings of TNT to carpet-bomb a large area. Ideal for surface annihilation.

🟣 RECURSION — Chain Reaction

Creates devastating chain-detonation effects across the target zone for cascading destruction.

⚡ EMP — Shockwave

Emits a sequence of expanding electromagnetic pulses that disable Redstone devices, shatter glass, and cripple enemies with Blindness and Weakness.

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Firing Mechanisms

🔵 By Command

Fire immediately at the crosshair location or at specific X, Y, Z coordinates using `/cannon fire` or `/cannon target`.

🟢 By Fishing Rod

A special Fishing Rod linked to a specific cannon. Clicking with the rod fires at the location the player is looking at. Can be crafted in survival mode if recipes are configured.

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Commands

| Command | Description | |---|---| | `/cannon create <name> [payload]` | Create a cannon at your location | | `/cannon remove <name>` | Remove a cannon | | `/cannon list` | List all cannons | | `/cannon fire <cannon>` | Fire payload at crosshair | | `/cannon info <cannon>` | Show info for a cannon | | `/cannon target <cannon> <x> <y> <z>` | Fire at specific coordinates | | `/cannon give <player> <cannon>` | Give targeting tool to a player | | `/cannon set <cannon> <param> <value>` | Set a parameter for a cannon | | `/cannon reload` | Reload configuration |

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Permissions

| Node | Description | |---|---| | `orbitalstrike.use.<cannon>` | Use a specific orbital strike cannon | | `orbitalstrike.admin` | Create and manage cannons |

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WorldGuard Integration

Flag: `osc-enable`

Controls whether OrbitalStrike cannons are allowed to fire within a WorldGuard region.

> not — Regions that have not explicitly set this flag will block all orbital strikes by default.

| Value | Effect | |---|---| | `allow` | Orbital strikes are permitted in this region | | `deny` | Orbital strikes are blocked (default for all regions) |

Set to `allow` to enable strikes in a specific region — useful for designated PvP or war zones.

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