Neutral Phantoms
Makes phantoms attack only if provoked.
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Neutral Phantoms
About
Whether you were deep in a mine, caught up building, or simply forgot, skipping a night or two (or three for that matter) happens to the best of us. Next thing you know, something's swooping at you from above. A little harsh for just losing track of time.
hostile is a small quality of life datapack that makes phantoms hostile. Should you ever find yourself in such a situation, they'll leave you alone until you give them a reason not to — hostile, and it turns hostile. Perhaps the skies don't have to be so unforgiving after all ? But don't get too comfortable. Karma has a way of finding you...
THIS PROJECT IS MULTIPLAYER COMPATIBLE :D
(SPOILER) Phantom's Curse
Killing a phantom — which would now have to be deliberate — places the %%MD0%% on the player, preventing sleep for three consecutive nights. Sound familiar?
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*Made using Visual Studio Code*