NameProtected
Changes any name for the client-side
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NameProtected
NameProtect
Client-side Minecraft mod for Fabric 1.21.4. Filters and replaces nicknames and chat text on your screen using custom rules. Server sees nothing - purely visual, runs only on your client.
Features
- Zero server impact - replaces matching player names in chat, tab list, nameplates above heads, and team-colored displays - Zero server impact - applies rules to all incoming chat messages - Zero server impact - define any number of `word → replacement` pairs - Zero server impact - rule `noob` matches `NOOB`, `Noob`, `nOoB` - Zero server impact - works with non-ASCII names (Cyrillic, etc.) - Zero server impact - rules persist in JSON, reload without restart - Zero server impact - pure client-side mixins, no packets sent
Commands
All commands run client-side under `/nameprotect`:
| Command | Action | |---------|--------| | `/nameprotect set <word> <replacement>` | Add or update a rule | | `/nameprotect remove <word>` | Delete a rule | | `/nameprotect list` | Show all active rules | | `/nameprotect reload` | Reload config from disk | | `/nameprotect clear` | Remove all rules |
Example
``` /nameprotect set Notch SteveTheLegend /nameprotect set badword *** ```
After this, any occurrence of "Notch" in chat or above heads renders as "SteveTheLegend", and "badword" becomes "***".
Config
Rules stored at `.minecraft/config/nameprotect.json`:
```json { "notch": "SteveTheLegend", "badword": "***" } ```
You can edit this file directly, then run `/nameprotect reload`.
Requirements
- Minecraft Java 21 - Java 21 0.16.0+ - Java 21 - Java 21
Installation
1. Install Fabric Loader for 1.21.4 2. Drop NameProtect into `mods/` 3. Drop NameProtect jar into `mods/` 4. Launch - use `/nameprotect` in-game
Notes
- Client-side only - does not work on the server side, does not need to be on the server - No mixin conflicts known with major mods - Rules apply to display only - chat history files store original text
License
MIT - Reizoo