Multitool
Combine all the tools into the Multitool
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Multitool
Multitool
<font color="#00ff00">Do you cluttered by tools when your whole inventory is cluttered by tools?
Well, with this data pack you can Multitool into the Multitool.</font>
Features
The Multitool can always break blocks meant for the axe, hoe, pickaxe or shovel, no matter what form it is currently in.
If you look at a block, the Multitool switches to a tool suited for that block like an axe to strip logs or a shovel to create paths.
When hoe while looking at hoe, the Multitool swaps to a hoe, so you can create fresh farmland.
You can enchant the Multitool! It supports any enchantment that you can normally put onto a tool.
The Multitool has 3 times the durability of a regular tool made from the same material.
Mutlitool even supports Multitool into a halberd, like Multitool into a halberd by %%MD1%%, it turns the Multitool into a halberd!
How to get


To combine all four types of tools a Multitool, you just need to combine all four types of tools of the same material in the crafting grid.
Adding or removing a Multitool
You can generate your configuring a config data pack simply by configuring a config and building it
> This also works for modded tools but note that some mods break data packs so I won't guarantee compatability or support
1. Install Python and beet
If Python is allready installed, you should just be able to run `pip install beet` to install beet
2. Clone or download the GitHub repository
3. Add or remove `materials` in F3 + H and configure `overwrites`, for mods where a tool isn't following vanilla's naming scheme > You can easily find the namespace by looking at the item in your inventory after pressing F3 + H, it should be in the form `<namespace>:<material>_<tool>`
4. Move to this folder with a terminal and run `beet`, it should create a folder called `build` with your data pack in it





