Movenent Mechanics

Fast, clean movement upgrades. MovementMechanics adds two core mechanics that feel great in lobbies, parkour zones, minigames, and adventure servers: Doubble jump and jump pads.

5

Quick challenge

How far can you run before the mobs catch you?

Movenent Mechanics

MovementMechanics

Fast, clean movement upgrades for Paper 1.21.11.

MovementMechanics adds two core mechanics that feel great in lobbies, parkour zones, minigames, and adventure servers:

- Double Jump (Survival + Adventure) - Launch Pads (Stone Pressure Plate on Diamond Block)

Why this plugin?

- Built for Paper API best practices - Uses performant event choices (`PlayerInteractEvent` for pad triggers) - Configurable velocity and effects - Simple permission system - Java 21 + modern plugin structure

Mechanics

Double Jump

- Players in Survival/Adventure can perform one mid-air double jump. - The plugin enables flight while grounded, then intercepts `PlayerToggleFlightEvent`. - Real flight is canceled and replaced by a velocity launch. - Includes `ENTITY_BAT_TAKEOFF` sound + `CLOUD` particles. - Reset happens only when the player lands.

Launch Pads

- Trigger by stepping on a Diamond Block with a Diamond Block directly underneath. - Uses `Action.PHYSICAL` interaction for better performance than move polling. - Launches players in their current look direction (yaw/pitch) with extra upward clearance. - Includes `ENTITY_ENDER_DRAGON_FLAP` sound + particle trail.

Commands

- `/mvme reload` - `/mvme give <player> <jumppad|jumpblock> [amount]` - `/mvme perms`

Permissions

- `movementmechanics.*` - all permissions - `movementmechanics.command` - base `/mvme` usage - `movementmechanics.command.reload` - reload config - `movementmechanics.command.give` - give utility items - `movementmechanics.doublejump` - use double jump - `movementmechanics.launchpad` - trigger launch pads

Compatibility

- Server software: Paper - Minecraft: 1.21.11 - Java: 21

Configuration

Tune behavior in `plugins/MovementMechanics/config.yml`:

- Double-jump forward/upward multipliers - Launch-pad forward/upward multipliers - Particle counts and trail settings - Sound volume/pitch - Trigger cooldown

Notes

- Admin command permissions default to op. - Mechanic permissions default to true. - Supports live tuning with `/mvme reload`.

Built by dominik-kaspar-dev.

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