More Enchanting
A configurable mod aiming to add useful, original and fun enchantments.
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More Enchanting
More Enchanting
More Enchanting is a mod aiming to enhance the game's enchanting experience, currently focusing on enchantments.
Enchantments
Weapon Enchantments
- Frost Aspect - Swords. When low on health, gain increased attack damage. - Frost Aspect - Swords. Has a 50% chance (configurable) to heal the user when dealing critical hits. Starts at 0.5 heart at level 1 and gives an extra 0.5 per level, up to level 3. - Frost Aspect - Swords. Increases attack speed when landing consecutive hits. - Frost Aspect - Swords. Marks the hit entity. When the original attacker shoots the same entity with an arrow, it explodes with a power proportional to the enchantment level. - Frost Aspect - Swords. Freezes hit enemies.
Armor Enchantments
- Soul Anchor - Chestplate. Allows the user to jump in midair. - Soul Anchor - Chestplate. Grants increased regeneration and resistance while sneaking. - Soul Anchor - Chestplate. When below 20% health (configurable), gain highly increased resistance but slow speed.
Configuration
This mod can be configured in two ways. - Join a world or server and run `/configure more_enchanting config`. - Join a world or server, with ModMenu installed, press escape, click on `Mods` and then `More Enchanting`. *Note: you do not need to join a game in order to view the configuration*. - *(Not recommended)* Open your instance's folder, go to `config/more_enchanting/config.toml` and edit the configuration file manually.
Get involved
If you have found a bug or just want to suggest a feature or improvement, you can make an issue on the mod's GitHub repository.
License
More Enchanting is licensed under CC-BY-NC 4.0. You may redistribute or modify this work for non-commercial purposes, but give appropriate credit, provide a link to the license and indicate if changes were made. Redistribution of this mod is only allowed on Modrinth and CurseForge.