ModularMachinery: Community Edition
Customize your machinery with more powerful features.
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ModularMachinery: Community Edition
ModularMachinery: Community Edition
The Community Edition is all about modernizing the Modular Machinery and providing more customizable content.
Enhancements:
* More searchable configurations for the DE Energy Core of the Energy Input Hatch and Energy Output Hatch * Larger controller GUI for more information display by the modpackers
Expanded Features:
* Custom recipe failure operation (default is still, from gugu-utils) * TheOneProbe compatible (currently supports recipe progress / mechanical status display, supports configuration) * New recipe types * Material group input * Catalyst input * Per Tick fluid input and output * Advanced event system and extended API based on CraftTweaker * 5 recipe events * 2 mechanical events * Add custom hints to JEI recipe screen * Dynamic item NBT determination and dynamic item modifier * RecipeModifier for dynamic generation, addition and deletion * Dynamic modification and addition of controller GUI status information * Built-in customizable data storage with persistence (save data on exit from game), read and save support * Mechanical controller API * Smart Data Interface * Smart Data Interface can be used to add custom functionality using CraftTweaker * It enables features such as programming circuits, rate control, etc.
Experimental features:
* High-performance asynchronous implementation * The original Modular Machinery offers a lot of powerful features, but it runs with worrisome performance, especially with a large number of controllers. * The community version adds an asynchronizable interface, and all implementations of this interface can safely do a lot of work in an asynchronous form. * Based on extensive modpack testing, the maximum performance improvement can be over unsafe times. * The only main thread consumed is structure check, but it is unsafe to do asynchronously because it is unsafe to operate on the side of some third-party plugin services.
* Redrawn JEI recipe interface icon to support stuffing more recipe elements
Features under development.
* Random item output * Single cube mechanical implementation * Parallel recipe processing * Factory implementation (similar to the factory in Mekanism) * Merging of dependent functions * Additional support for TheOneProbe