MobFusion

This is a server-side plugin which provides the MobFusion for hostile mobs, and adds the Shards that gets after killing the Fused Mob

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Quick challenge

How far can you run before the mobs catch you?

MobFusion

MobFusion — Fuse Hostile Mobs Into Titans ⚔️🔥

- Nearby hostile mobs fuse into stronger forms with levels (Lvl 1 → Lvl 5) and ranks you can customize - Titans at Lvl 5 gain big health, dynamic bossbar colors/styles, special family bonuses, and epic particle/sound reveals - Names look clean and thematic: “Lvl 3: Champion Zombie” or "Lvl 1: Undead Enderman" - Configurable EXP and drop scaling per level; Titans drop guaranteed rare loot (Totem/Nether Star/EG Apple) - “Fusion Shards” currency rewarded on kills; player-facing Shard Shop GUI - Full in-game admin editing: inventory UI for shop items, prices, add/remove, and batch adjustments

Key Features

- Hostile-only fusion by default (zombies, skeletons, creepers, etc.) - Optional cross-type fusion (enable via config) - Shard Shop GUI (/shardshop or /ss) and Admin Shop Editor GUI (/editshardshop or /ess) - Dynamic bossbar (family color at high HP → yellow → red; style ramps at low HP) - Per-family Titan boosts (Undead/Aquatic/Nether/Illager/End/Animal) - Creeper Titans become charged at max level

Commands

- /mobfusion reload | toggle | info - /shardshop (alias /ss) - /editshardshop (alias /ess) → opens the editor GUI (operators)

Permissions

- mobfusion.admin - mobfusion.shop - mobfusion.shop.edit

Config Highlights

- level-ranks: [“Undead”, “Warrior”, “Champion”, “Elite”, “Titan”] - bossbar-dynamic-colors: true - exp-per-level, shards-per-level - shardshop.items: editable list (material, name, price, lore) - allowed-mobs, cross-type-fusion, titan-health-overrides

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