Mob Variations

Adds more Randomness to Minecraft mobs!

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Quick challenge

How far can you run before the mobs catch you?

Mob Variations

Adds variety to Minecraft mobs!

Randomized Attributes:

- Size (scale and health) - Movement speed - Attack damage

Traits:

- Giant: 2x Size - Tiny: 0.3x Size - Toxic: Poison cloud around entity - Flaming: places fire under entity

All traits are compatible with eachother except Tiny and Giant.

Special Variants:

- Berserk Skeleton: Has an axe instead of a bow - Kraken: Giant squid, damages nearby entities and attempts to drown them

List of entities that are not affected by this datapack:

- Armor Stand - Interaction - Block Display - Item Display - Experience Orb - Item - Player - Area Effect Cloud - Falling Block - tnt - fireball - small_fireball - dragon_fireball - firework_rocket - minecart - chest_minecart - boat - chest_boat - arrow - command_block_minecart - egg - snowball - trident - end_crystal - ender_pearl - evoker_fangs - experience_bottle - furnace_minecart - item_frame - glow_item_frame - hopper_minecart - leash_knot - lightning_bolt - marker - painting - potion - shulker_bullet - spawner_minecart - spectral_arrow - text_display - tnt_minecart - wither_skull - elder_guardian - wind_charge - breeze_wind_charge (moyang why tf is this a separate entity?)

You can also summon an entity with the ignore_ra tag to prevent the datapack from affecting this entity.

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