Meteoric Wanderlite Hexxy
It just adds a wanderlite-core meteor to OhMyMeteors and/or adds a crushing wheel recipe to expand the number of ways to progress in HexCasting, depending on which of the three mods you have installed.
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Meteoric Wanderlite Hexxy
Additions:
Oh My, Meteors!: A new rare meteor, containing a wanderlite core. Not a great source of it, but certainly not overpowered with how rare it is. I will likely be dropping support for the Oh My Meteor's compat in a future version when Clockwork adds meteors/asteroids of its own, but leave it there until it just stops working altogether. The added meteor may need to be manually moved into the datapack generated by OMM, as it seems to be quite bad at detecting datapacks in 1.20.1. So, do this:
``` 1. First run the display_current command. If you can see the wanderlite_meteorite, you don't need to do anything further and the datapack works. /omm custom display_current 2. If you do not see the wanderlite_meteorite under huge, open up the datapack zip, then overwrite the `ohymymeteors_generated/data` folder with the datapacks data folder. 3. Go to step 1. ```
Hexcasting: Adds a new crushing wheel recipe using wanderlite crystals. Allows the player to make a choice between using the rare resource for a their Hexcasting journey or for their Clockwork journey. I was also very stingy with this one.
Clockwork: Dependency for both of the above to work. A fantastic VS2 mod.
(Create is an implied dependency of Clockwork.)
I made this datapack with the intention of making amethyst obtainable in skyblock. I may add more progression options for more mods in the future if any are found to be impossible.