message-api
Fabric message api for translatable, configurable and colorful messages with placeholders
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message-api
message-api
A simple server-side message API for Fabric. It allows for translatable messages, with text parsing using PlaceholderAPI , which can be customized with ease by end users.
Features
- Special text parsing with PlaceholderAPI - Easy customizable in-game messages - Language localization support - Easy to integrate
Usage
Adding the dependency
To use message-api in your mod, add the following to your `build.gradle` file:
Message-api doesn't bundle placeholder-api, you have to bundle a compatible of it as well. Replace `[TAG]` with the respective versions.
```groovy repositories { maven { url "https://maven.nucleoid.xyz/" } maven { url "https://api.modrinth.com/maven" } }
dependencies { include(modImplementation("maven.modrinth:message-api:[TAG]")) include(modImplementation("eu.pb4:placeholder-api:[TAG]")) } ```
Adding messages
Create a `messages` folder in your resource folder. Create a JSON file with the language code you would like to add, like the testmod example. Add your message to the file (make sure to prefix the message id with your mod id, to avoid conflicts).
Creating messages
Use any of the provided methods in LocalizedMessage to get your text instance, which works like any other vanilla text instance!
```java ServerPlayerEntity player; player.sendMessageToClient(LocalizedMessage.localized("modid.some.message.id")); ```
Official Mojang Mappings
```java ServerPlayer player; player.sendSystemMessage(LocalizedMessage.localized("modid.some.message.id")); ```
User configuration
To change messages, edit the JSON file in `./config/<modid>/<languageid>.json`. This will change the language file for the mod with the specified `modid`.
Credits
Special thanks to PlaceholderAPI for providing the parsing functionality.