MaxGL

Forces Minecraft 26.1 to use OpenGL 4.6 instead of the default 3.3 cap.

288

Quick challenge

How far can you run before the mobs catch you?

MaxGL

MaxGL

Forces Minecraft to use OpenGL 4.6 instead of the default 3.3 cap.

---

Why This Exists

Minecraft 26.1 caps OpenGL at 3.3 by default. ThreatenGL was the go-to fix for this — but it silently stopped working on 26.1 because Mojang moved the OpenGL hint calls from `Window` to `GlBackend.setWindowHints()` internally. This fork fixes that.

Use This If

- You need OpenGL 4.x features (compute shaders, persistent mapped buffers, etc.) - ThreatenGL isn't working on 26.1

Requirements

- Side: 26.1 only - Side: Fabric 0.18.4 and above - Side: 21 and above - Side: Client only

Notes

- Does absolutely nothing on dedicated servers - Only tested on Minecraft 26.1 — do not expect it to work on older versions - If 26.1 support is added to the original ThreatenGL, use that instead

---

*Fork of ThreatenGL by Richy Z. — LGPL-3.0*

ADS