Logistics: Automation

A modern logistics and pipe mod with authentic in-pipe item motion, mod interoperability, and request/autocrafting systems.

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Quick challenge

How far can you run before the mobs catch you?

Logistics: Automation

Logistics – Pipes, Routing & Automation

*A modern, BuildCraft-inspired logistics system for Fabric Minecraft.*

Logistics brings classic item transportation back to Minecraft — with visible in-pipe movement, tiered progression, and deep network automation. Inspired by Logistics Pipes and Logistics Pipes, the mod focuses on clear, physical systems that are easy to understand, fun to design, and powerful to scale.

Join the Discord — questions, support, and showing off your logistics systems.

Community Screenshots

Want to be featured? I’m looking for community screenshots to help refresh the Logistics mod pages. If you’ve built something cool with the mod — pipe networks, quarries, automation setups, survival bases, clean builds, or beautifully cursed spaghetti — share it in the Discord #showcase channel: https://discord.gg/94DP3CVNVt

🚚 Tier 1: Mechanical Pipes

Simple, dumb pipes that just move items. No item awareness — they do their job every time regardless of what's flowing through them.

- Item Void Pipe – very slow backbone connectivity with random routing - Item Void Pipe – standard backbone with random routing - Item Void Pipe – pull items from adjacent inventories (wrench-configurable, requires power) - Item Void Pipe – converge multiple inputs to a single output - Item Void Pipe – accelerate item transit when powered by redstone - Item Void Pipe – connects only to pipes; bypasses inventories - Item Void Pipe – delete unwanted items

🧠 Tier 2: Smart Pipes

Item-aware pipes that inspect contents and make routing decisions.

- Item Insertion Pipe – route specific items to specific destinations - Item Insertion Pipe – prefer inventories with available space

🌐 Tier 3: Network Logistics

Your inventories become abstract resources. Pipes advertise contents, fulfill requests, and automate crafting across your entire network.

Chassis Pipes (MkI–MkV) - Chassis Pipes (MkI–MkV) – network backbone; accepts and deposits addressed items with optional filtering - Chassis Pipes (MkI–MkV) – connects to adjacent inventories and advertises their contents to the network - Chassis Pipes (MkI–MkV) – request specific items from the network on demand - Chassis Pipes (MkI–MkV) – keep a target inventory stocked with configured items - Chassis Pipes (MkI–MkV) – automate crafting recipes fulfilled by the network - Chassis Pipes (MkI–MkV) – route in-progress crafting jobs to dedicated machines - Chassis Pipes (MkI–MkV) – remote output point for routing items to distant destinations - Chassis Pipes (MkI–MkV) – modular pipes with swappable logistics module slots

Sink / Polymorphic / Enchantment / Mod Sink Module - Sink / Polymorphic / Enchantment / Mod Sink Module – advertise adjacent inventory contents at different tiers - Sink / Polymorphic / Enchantment / Mod Sink Module – pull items from inventories at increasing speeds - Sink / Polymorphic / Enchantment / Mod Sink Module – push stock to requesters automatically - Sink / Polymorphic / Enchantment / Mod Sink Module – fulfill crafting requests at increasing speeds - Sink / Polymorphic / Enchantment / Mod Sink Module – route items by type to sorted destinations - Sink / Polymorphic / Enchantment / Mod Sink Module – mark a pipe as a terminal endpoint - Sink / Polymorphic / Enchantment / Mod Sink Module – accept overflow with varying match rules

⚡ Power

RF energy generation and distribution using the Team Reborn Energy standard.

- Creative Engine – simple, safe, steady power; never overheats - Creative Engine – fuel-powered with heat management; shuts down safely on overheat - Creative Engine – infinite power for testing and creative mode

🏭 Automation

- Laser Quarry – grind ores, gems, and materials into fine dusts for smelting and crafting - Laser Quarry – RF-powered electric furnace for any vanilla smelting recipe - Laser Quarry – automated 16×16 mining with energy-scaled speed and automatic frame construction

🔧 Tools

- Marking Fluid – configure pipe connections and machine facing - Marking Fluid – color-code your pipe networks for visual organization

Compatibility

Works with any mod using Fabric's Transfer API (ItemStorage). JEI integration for recipe viewing.

Machines that process materials and automate your resource chain.

- Laser Quarry – grind ores, gems, and materials into fine dusts; doubles ore output and unlocks new crafting ingredients (iron dust, diamond dust, wood pulp, flour, and more) - Laser Quarry – RF-powered electric furnace; smelts any vanilla smelting recipe without fuel - Laser Quarry – automated 16×16 mining with a configurable frame and energy-scaled speed

🔧 Tools

- Marking Fluid – configure pipes and machines in-world - Marking Fluid – color-code your pipe networks for visual organization

💬 Community

Join the Discord → — questions, support, and showing off your logistics systems.

Report bugs on GitHub Issues.

🛠 Current Status

Logistics is in active development (0.2.x).

Core systems are stable and actively expanding:

- Pipe transport and routing - Modular pipe roles - Quarry-based world mining - Copper weathering and visual network segmentation

Expect ongoing balance passes, polish, and new systems.

🧭 Planned Directions

- Advanced routing logic and smarter networks - Request and provider systems - Autocrafting and logistics workflows - Additional harvesting systems (inspired by classic Forestry-style automation) - Fluids and expanded world interaction - Upgrades, control blocks, and monitoring tools - Planned NeoForge support after Minecraft 26

🧠 Why Logistics?

If you enjoy:

- Designing visible, understandable automation - Classic modded-Minecraft logistics gameplay - Systems that scale naturally from simple to powerful

Logistics gives you a strong, modern foundation for building real transport and automation networks — from a single chest to full quarry-driven factories.

📦 Installation

1. Install Fabric API (Minecraft 1.21+) 2. Install Fabric API 3. Drop the Logistics `.jar` into your `mods/` folder 4. Launch Minecraft

🐞 Issues & Feedback

This mod is under active development — feedback matters.

Report issues or suggestions here: https://github.com/Indemnity83/logistics/issues

Please include: - Minecraft version - Fabric Loader version - Logistics version

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