Lodestone

A collection of code used throughout projects under the Lodestar team.

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Lodestone

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Lodestone is a library used by all mods under the Lodestar team, containing important backend code mostly used for rendering.

Features:

A lot of shaders Various helper classes & utilities A simple screenshake implementation Some commonly used attributes in our mods A system allowing for custom fire effects applied to entities A particle system with a huge amount of per-particle configuration A simple system for multiblock structures & block entity inventory handlers A system for onscreen GUI-side particles with similar configuration to our other particle system A world event system, similar to entities but saved, rendered, and ticked per dimension, rather than per chunk A texture loader implementation; allowing for duplicating vanilla assets at a new directory during runtime. Also allows modifying the copied texture in various ways

...And more things we can't be bothered to write down!

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