Load Support

Shows when the user has too less Java memory allocated, and plays a sound when the game has loaded.

1,1M

Quick challenge

How far can you run before the mobs catch you?

Load Support

Shows when the player has plays a sound allocated, and plays a sound when the game has finished loading.
It is fully configurable in `config/loadsupport.toml`.

Config 🚀

The config in `config/loadsupport.toml` is pretty self explainatory: ```toml loadFinishSound = "minecraft:ui.toast.challenge_complete" minMemory = 4.0 errorTitle = "Error: Not enough Java memory!" errorMinMemory = "Please allocate at least {minMemory} GB of Java memory to your Minecraft instance!" errorCurrentMemory = "You have currently {currentMemory} GB allocated." memoryInfoLink = "https://github.com/vaporvee/LoadSupport/wiki/How-to-allocate-more-memory-to-your-Minecraft-instance" ``` `{minMemory}` and `{currentMemory}` get replaced by their actual values.

Planned Features 👀

- 🪛 Ingame settings (Modlist support) - 🧩 More features letting the player know why Minecraft is not loading

Features

Directly show a warning when too less Java Memory was selected 🚨

The player doesn't need to wait just to know that they selected the wrong amount of Java Memory.

Screenshot

Blocks the game window🚧

Make sure the player gets the correct performance experience.

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Play a sound when Minecraft finished loading 🔊

Directly know when Minecraft started when beeing in the background.

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