LMenus

Build, customize, and manage interactive GUI menus entirely in-game.

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Quick challenge

How far can you run before the mobs catch you?

LMenus

lmenus

▸ Overview

Why configure menus in a text editor when you can build them in Minecraft? LMenus is an efficient GUI builder that lets you create, design, and configure your server's menus entirely in-game. Whether you are building a massive server selector or a simple VIP kit, you can design, scale, and fully configure every single button 100% in-game.

▸ Key Features

* HEX Color Support: Create, edit, and design your menus directly through a visual Minecraft GUI interface. * HEX Color Support: Assign buttons to items in the menu with multiple commands or link directly to other menus. * HEX Color Support: Use button and menu flags to completely alter appearance and functionality. * HEX Color Support: Full PlaceholderAPI and Vault API support for live variables and economy transactions. * HEX Color Support: Make your menus pop with full HEX color code formatting everywhere.

▸ The Flag System

Customize your menus and individual buttons using our interactive, click-to-apply flag system. Just click the item in the GUI to apply the rule!

Menu Flags:

* `auto_refresh <true/false>` - Continuously re-render the menu each tick for live PAPI updates. * `filler_item <'none'/MATERIAL>` - Fills empty slots with this item (with blank display name). * `permission <value>` - Restricts who can open the menu.

Button Flags:

* `cooldown <seconds>` - Per-player cooldown before the slot can be clicked again. * `close_on_click <true/false>` - Whether to close the inventory on click. * `permission <value>` - Restricts who can use this button. * `cost <value>` - Vault economy cost charged on click. * `visible_no_permission <true/false>` - Whether to show the item to players who lack the button's permission.

▸ Additional Features

* Every single message is completely configurable in the config.yml. * Auto TAB completion for every command to drastically simplify the setup process. * Anti-Dupe protection prevents shift-clicking, offhand swapping, and double-clicking.

▸ Admin Commands

* `/lm create <name> <size> [title]` - Create a new menu (lmenus.admin.create) * `/lm edit <name>` - Open the visual editor (lmenus.admin.edit) * `/lm resize <name> <size>` - Adjust GUI size safely (lmenus.admin.resize) * `/lm retitle <name> <title>` - Rename inventory title (lmenus.admin.retitle) * `/lm remove <name>` - Delete menu from disk (lmenus.admin.remove) * `/lm reload` - Reload config & messages (lmenus.admin.reload) * `/lm button command <menu> <isPlayer> <cmd>` - Bind commands (lmenus.admin.button) * `/lm button menu <menu> <target>` - Bind a menu link (lmenus.admin.button) * `/lm button remove <menu>` - Clear a button (lmenus.admin.button) * `/lm flag menu <menu> <flag> <value>` - Set a menu flag (lmenus.admin.flags) * `/lm flag button <menu> <flag> <value>` - Set a button flag (lmenus.admin.flags) * `/lm flag list` - Display all flags (lmenus.admin.flags)

▸ Player Commands

* `/lm open <name>` - Open a menu (lmenus.use.open) * `/lm info <name>` - View menu metadata (lmenus.use.info) * `/lm list` - List all loaded menus (lmenus.use.list) * `/lm help` - Show the help menu (lmenus.use.help)

▸ Soft Dependencies

* Vault API - If you want variables (%player_name%, %server_time%, etc.) to work in menus, this plugin is needed. * Vault API - If you want to link menus with economy.

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Video Tutorial:

If you are lost, confused, or stuck at any point with this plugin, please reach out to me here, on GitHub, or on Discord (username: theeluke).

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