LifeSpecPlugin
all abilitys are used via /spec activate
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
LifeSpecPlugin
ALL ABILITYS are going to be used with /spec.
phantom:
Ability: when this player runs /spec they get true invis(without particles) for 1M and his trusted players will get speed 2 and invis(with particles).
onHit: Takes 3 seconds away from the enemies positive potion effects.
passive: No Fall damage
Cooldown: 2mins and 30secs
riftwalker:
Ability: Allows the player to dash in the direction they are looking (ground is not included).
onKill: they get 10 seconds of spectator mode.
passive: whenever they shoot a bow and crouch they get teleported to where the arrow lands
Cooldown: 45 seconds
guardian:
Ability: lifts stuff from the ground around the player and uses them to build a sheild around them(non breakable by players) breaks over a course of 5 seconds and will give all trusted players resistance 1 for 30 seconds.
onKill: grants resistance 1 for 1m
passive: when the player has the effect regeneration of any kind they do double the damage.
Cooldown: 1min and 50seconds
berserker:
Ability: grants strength 2 and speed 2 for 30sec.
onHit: for every single hit it adds and extra 10 seconds of strength 2.
passive: when below five hearts they move ten percent faster.
Cooldown: 45secs
revenant:
Ability: there is a circle that spawns in a 10 block radius of the player in each direction and it lowers the players in the circle hearts down to 7 hearts(if lower stays the same also cant effect trusted players) If the player manages to kill someone IN the circle it they get saturation 2)
onKill: will grant the player regen and absorption 1 for 30secs.
passive: they get 3 extra hearts.
Cooldown: 3mins
ALL NOTES: ALL ABILITYS DONT HURT /TRUSTED PLAYER ALSO ADD THE /TRUST COMMAND THX