LeashedMobsTeleport

Teleport leashed entities across dimensions and allow leashing any type of mob with advanced protection.

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Quick challenge

How far can you run before the mobs catch you?

LeashedMobsTeleport

LeashedMobsTeleport

Description: 1.7 Description: Teleport leashed entities across dimensions and allow leashing any type of mob with advanced protection.

Main Features

* Protection Integration: Allows the use of leads on monsters (Creeper, Zombie, etc.), Slimes, Ghasts, and Villagers. * Protection Integration: Leashed mobs follow the player through portals (Nether/End) and teleport commands (/tp). * Protection Integration: Vehicles (horses, pigs, etc.) teleport along with the player and keep the passenger mounted at the destination. * Protection Integration: Leashed mobs become invulnerable, stop burning in the sun, and have their AI disabled while on the lead. * Protection Integration: Automatic cleanup of dropped leads during teleportation to prevent item duplication. * Protection Integration: Fully respects WorldGuard regions and GriefPrevention claims (requires Trust/Interaction permission).

Commands

* `/lmt reload` - Reloads the configurations and the messages file. * `/lmt toggle` - Enables or disables teleport messages for the player.

Permissions

* `leashedmobsteleport.use` - Basic permission to use the lead and teleport mobs. * `leashedmobsteleport.admin` - Permission to reload the plugin. * `lmt.leash.` - Specific permission per mob (e.g., lmt.leash.villager), enabled via config.

Important Notice

For the plugin to function correctly in WorldGuard or administrative WorldGuard regions, the `interact` and `use` flags must be set to `allow` in the region. Otherwise, the lead will be blocked silently or by the WorldGuard's native message.

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