Kev's Attributes Panel
Adds an attributes panel to look at your plentiful stats!
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Kev's Attributes Panel

Available in 1.1.5 with customizable headers and icons inside Mod Menu or config:
Resourcepack used to showcase: EaglesEye's Tooltip Attribute Icons with Icon Leading Tooltip
🔧 Adding Descriptions to Custom Attributes
To add descriptions to any attributes:
1. Create a resource pack, and inside it, navigate to: `assets/<your_namespace>/lang/en_us.json`
2. Add your attribute descriptions like this:
``` {
"description.attribute.name.modid.attributename": "Your attribute description here.", "description.attribute.name.spell_engine.healing_taken": "Modifies how much healing is received."
} ```
✅ Replace modid and attributename with your actual mod's ID and the attribute's name.
Currently has innate support for:
* TieredZ * Trinkets / Curios / Accessories * Reskillable Reimagined * Apotheosis * Pufferfish Skill Trees * RPG Systems * Spell Engine (Set Equipment) * More Quest Types (Rewards) * RPG Systems (Titles)
Giving an attribute the id -> minecraft:diamond_sword.hello_world -> will show in tooltip as the diamond sword with the custom name as "Hello World"