Kev's Attributes Panel

Adds an attributes panel to look at your plentiful stats!

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Quick challenge

How far can you run before the mobs catch you?

Kev's Attributes Panel

A simple mod that adds an attribute panel

Available in 1.1.5 with customizable headers and icons inside Mod Menu or config:

Resourcepack used to showcase: EaglesEye's Tooltip Attribute Icons with Icon Leading Tooltip

image 🔧 Adding Descriptions to Custom Attributes

To add descriptions to any attributes:

1. Create a resource pack, and inside it, navigate to: `assets/<your_namespace>/lang/en_us.json`

2. Add your attribute descriptions like this:

``` {

"description.attribute.name.modid.attributename": "Your attribute description here.", "description.attribute.name.spell_engine.healing_taken": "Modifies how much healing is received."

} ```

✅ Replace modid and attributename with your actual mod's ID and the attribute's name.

Currently has innate support for:

* TieredZ * Trinkets / Curios / Accessories * Reskillable Reimagined * Apotheosis * Pufferfish Skill Trees * RPG Systems * Spell Engine (Set Equipment) * More Quest Types (Rewards) * RPG Systems (Titles)

Giving an attribute the id -> minecraft:diamond_sword.hello_world -> will show in tooltip as the diamond sword with the custom name as "Hello World"

Made for FantasyMC 1.21.1
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