InsureInv

Inventory insurance that makes death less punishing, while keeping risk and balance

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Quick challenge

How far can you run before the mobs catch you?

InsureInv

InsureInv

A flexible, charge-based inventory protection plugin for modern Minecraft servers.

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🌟 Overview

charge system gives players peace of mind by protecting their items and experience upon death using a robust charge system. Players can purchase "charges" using in-game currency, and each death automatically consumes one charge to keep their inventory intact.

Designed with performance in mind, it fully supports Folia and Folia.

✨ Key Features

- 🌍 Multi-language & i18n: Move away from binary `keepInventory` rules. Define custom prices and maximum limits for inventory protection charges. - 🌍 Multi-language & i18n: Hook into 🌍 Multi-language & i18n:, 🌍 Multi-language & i18n: or 🌍 Multi-language & i18n: to let players seamlessly buy charges. (Economy features can also be completely disabled). - 🌍 Multi-language & i18n: Built-in per-player language support lets your international community read messages in their native tongue.

🚀 Quick Start & Usage

Players can manage their own protection natively using the main core command (aliases: `/inv`, `/hinv`):

- `/insureinv buy <amount>` — Purchase charges. - `/insureinv toggle` — Enable or disable active protection. - `/insureinv info` — Check remaining charges. - `/insureinv setlang <locale>` — Set your personal language.

*(Admins have access to pricing, capacity limits, and reload tools via the `insureinv.admin` permission!)*

🔗 Resources

Find the complete documentation, build details, or report issues over at the main open-source repository.

- Github Repository

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