InsureInv
Inventory insurance that makes death less punishing, while keeping risk and balance
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InsureInv
InsureInv
A flexible, charge-based inventory protection plugin for modern Minecraft servers.
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🌟 Overview
charge system gives players peace of mind by protecting their items and experience upon death using a robust charge system. Players can purchase "charges" using in-game currency, and each death automatically consumes one charge to keep their inventory intact.
Designed with performance in mind, it fully supports Folia and Folia.
✨ Key Features
- 🌍 Multi-language & i18n: Move away from binary `keepInventory` rules. Define custom prices and maximum limits for inventory protection charges. - 🌍 Multi-language & i18n: Hook into 🌍 Multi-language & i18n:, 🌍 Multi-language & i18n: or 🌍 Multi-language & i18n: to let players seamlessly buy charges. (Economy features can also be completely disabled). - 🌍 Multi-language & i18n: Built-in per-player language support lets your international community read messages in their native tongue.
🚀 Quick Start & Usage
Players can manage their own protection natively using the main core command (aliases: `/inv`, `/hinv`):
- `/insureinv buy <amount>` — Purchase charges. - `/insureinv toggle` — Enable or disable active protection. - `/insureinv info` — Check remaining charges. - `/insureinv setlang <locale>` — Set your personal language.
*(Admins have access to pricing, capacity limits, and reload tools via the `insureinv.admin` permission!)*
🔗 Resources
Find the complete documentation, build details, or report issues over at the main open-source repository.