InfoHUD

Display coordinates and time to the player's action bar. All the functionality of the Coordinates HUD datapack and more.

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InfoHUD

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InfoHUD

Display coordinates and time to the player's action bar. All the functionality of Coordinates HUD and more.

Compatible with Craftbukkit/Spigot/Paper 1.8+, although craftbukkit versions will probably stop working each update because of NMS changes.

Features

Display the current coordinates and time.

preview

Display the time in different formats (villager schedule shown).

villager

Automatically switch to 'dark mode' in brighter biomes such as deserts and snow biomes.

darkmode

Nearly every setting can be adjusted (See config.yml).

Commands

For players (infohud.use): `/infohud <enable|disable>` : Enable/Disable InfoHUD for yourself. `/infohud coordinates <disabled|enabled>` : Enable/Disable showing your coordinates. `/infohud time <disabled|currentTick|clock12|clock24|villagerSchedule>` : Time display format. `/infohud darkMode <disabled|enabled|auto>` : Dark mode settings.

For admins (infohud.admin): `/infohud messageUpdateDelay`: Change how quickly (ticks) the text is being updated. `/infohud reload`: Reload settings (Reloads config.yml). `/infohud benchmark`: Display how long InfoHUD took to process the last update. `/infohud brightBiomes <add|remove> <here|BIOME_NAME>`: Add/Remove biomes where dark mode turns on automatically.

Permissions

`infohud.use` Allows player to enable/disable InfoHUD and change their own settings (enabled by default). `infohud.admin` Allows player to change plugin settings.

config.yml

Settings that apply to every player. ```yaml infohudVersion: '1.X'

Ticks between each update. Performance cost is tiny, so you are unlikely to run into any

performance issues even if it is set to 1. Values above 20 can lead to the message fading.

messageUpdateDelay: <number> {Default:5}

Lower to reduce the delay between entering a bright biome and InfoHUD changing colors.

Very heavy performance impact since MC 1.13. Recommend above 20.

biomeUpdateDelay: <number> {Default:40}

Colors used by the bright and dark modes respectively (UPPERCASE). https://minecraft.gamepedia.com/Formatting_codes

colors: bright1: GOLD bright2: WHITE dark1: DARK_AQUA dark2: AQUA

Biomes where dark mode will turn on automatically.

Find by using https://minecraft.gamepedia.com/Biome#Biome_IDs, the F3 menu or use /infohud biome add

Must be in UPPERCASE. E.g. DEEP_FROZEN_OCEAN

Only biomes in this list that are recognised by the current MC version will be loaded. Biomes from older/newer versions

will not be loaded, but remain in the file.

brightBiomes: - DESERT - BIOME_NAME - ... ```

players.yml

Player settings are saved on a separate file. ```yaml infohudVersion: '1.X'

Settings on a per-player basis. https://namemc.com/ to get UUIDs.

playerConfig: 7445052d-632b-4aa1-8da8-44be2053bd5b: coordinatesMode: <enabled | disabled> timeMode: <disabled | currentTick | clock12 | clock24 | villagerSchedule> darkMode: <disabled | enabled | auto> Another-UUID: coordinatesMode: enabled timeMode: clock12 darkMode: auto ... ```

See also

This plugin is inspired by the excellent CoordinatesHUD datapack. Find it at https://vanillatweaks.net/picker/datapacks/.

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