Improved Weather
This datapack improves weather and adds new weather conditions, like a sandstorm and other things!
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Improved Weather
RESOURCEPACK IS OPTIONAL! === (For better rain and snow) --- Main Information === * Creator and Developer: [MC Silver] * Minecraft Versions: 1.19.4+ * WIKI Version: 26.1v2 * For datapack developers: My datapack ignores all mobs that use data! (1.21.5+) For custom mobs, use data; for non-custom mobs, use tags/scores! * WARNING! (for PaperMC and PurpurMC Hosters): This datapack will only work correctly if you only change the below settings. Head over to your server, and go to "config/paper-world-defaults.yml" or "purpur.yml" file. Find this "allow-non-player-entities-on-scoreboards" and set that to true
Commands === All commands available to the player start with /function . --- Menu --- - /function .menu:mcs_weather
Summon --- - /function .summon:mcs_weather/"entity_name"
Uninstall --- - /function .uninstall:mcs_weather
Features === Snow Biomes ----- * Snow layer gets higher during the snow. * Snow increases faster during the thunder. * Snow melts during clear weather if the light level is higher than 11. * Snow melts 9 times faster in dry biomes. * Snow melts 5 times slower in snowy biomes and remains at layer 1. * Farmland converts into a dirt during the snow, if it contacts with snow. * Lava cools down during snow. * Player/Mob take freezing damage during the snowstorm. You won't take damage in areas which light is higher than 11 or if you wear leather chestplate.
Desert Biomes ----- * Sandstorm. (Rain) * Strong Sandstorm + Sand Tornado. (Thunder)
[Breezes, Rabbits, Camels, Parcheds and Camel Husks and entities in leather helmet are immune to sandstorm effects]
Jungle, Beach, Lush and Dripstone Caves, River, Ocean, Swamp Biomes ----- * Mist (Clear, at morning) * Waves (Clear, ocean only) * Flood (Rain) * Massive Flood (Thunder)
Savanna & Badlands Biomes ----- * Fire, Common Lightnings (On shovel and hoe mineable blocks) (Rain, Daytime only) * Massive Fire, Common Lightnings (On shovel and hoe mineable blocks) (Thunder, Daytime only)
Fireflies ----- * Fireflies spawn near rivers and in swamps during clear weather at night.
Campfires ----- * Campfire is extinguished when it rains. * Soul Campfire is extinguished twice much rarer than regular campfire when it rains.
Better Rain and Snow [RP] ----- * Rain: reduced rain particles, more transparent and whitish color [[Image]](https://cdn-raw.modrinth.com/data/2GqOYTAx/images/a8428ff53993d9a46e1970efbdb0507e233aa440.png) * Snow: more transparent
Links === * Planetminecraft * Discord Channel * Patreon * PayPal * YouTube