Hex Research

An addon to Hex Casting that provides alternative ways to accomplish Hexcasting progression.

16,17k

Quick challenge

How far can you run before the mobs catch you?

Hex Research

Hex Research

Status: Abandoned

An addon to Hex Casting that provides alternative ways to accomplish Hexcasting progression.

The general philosophy is that there should be a tedious, but benign way to accomplish any given goal, as well as a faster route, if one is willing to abuse friendly NPCs.

The documentation may be found on the web here.

Requirements

Mandatory

* Minecraft: 1.19.2 * Forge: 1.19.2-43.2.11 * Fabric: 0.14.21 * Hex Casting: 0.10.3 * Architectury: 6.5.85 * Patchouli: 1.19.2-77 * Kotlin for Forge: 1.9.0+kotlin.1.8.0 (Forge Only) * Fabric Language Kotlin: 3.12.0 (Fabric Only)

Optional

* HexGloop: 1.19.2-0.2.0

Note: Some of the above have dependencies of their own

Content

New Spells

Thought Sieve

Finds the correct stroke order of a Great Spell by filtering possibilities through the mind of a villager. May have adverse effects on the villager.

Imbue Mind (Great)

Imbues a mind formed by a Cognitive Inducer into a block. Follows the Flay Mind recipes.

New Block

Cognitive Inducer

Creates an artificial mind by induction from nearby villagers. Used by the new Imbue Mind spell.

Troubleshooting

* I can't find scrolls or sift for Imbue Mind! * Adding a great spell to an existing world does not automatically generate the per-world pattern * As an operator or at the server console, run `/hexcasting recalcPatterns`

ADS