Hex Research
An addon to Hex Casting that provides alternative ways to accomplish Hexcasting progression.
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Hex Research
Hex Research
Status: Abandoned
An addon to Hex Casting that provides alternative ways to accomplish Hexcasting progression.
The general philosophy is that there should be a tedious, but benign way to accomplish any given goal, as well as a faster route, if one is willing to abuse friendly NPCs.
The documentation may be found on the web here.
Requirements
Mandatory
* Minecraft: 1.19.2 * Forge: 1.19.2-43.2.11 * Fabric: 0.14.21 * Hex Casting: 0.10.3 * Architectury: 6.5.85 * Patchouli: 1.19.2-77 * Kotlin for Forge: 1.9.0+kotlin.1.8.0 (Forge Only) * Fabric Language Kotlin: 3.12.0 (Fabric Only)
Optional
* HexGloop: 1.19.2-0.2.0
Note: Some of the above have dependencies of their own
Content
New Spells
Thought Sieve
Finds the correct stroke order of a Great Spell by filtering possibilities through the mind of a villager. May have adverse effects on the villager.
Imbue Mind (Great)
Imbues a mind formed by a Cognitive Inducer into a block. Follows the Flay Mind recipes.
New Block
Cognitive Inducer
Creates an artificial mind by induction from nearby villagers. Used by the new Imbue Mind spell.
Troubleshooting
* I can't find scrolls or sift for Imbue Mind! * Adding a great spell to an existing world does not automatically generate the per-world pattern * As an operator or at the server console, run `/hexcasting recalcPatterns`