Heart Hunter

A datapack that is combination of lifesteal and manhunt. Track down your target and gain max health.

92

Quick challenge

How far can you run before the mobs catch you?

Heart Hunter

Heart Hunter

Overview

1. Cycle Repeat: Upon joining, players are assigned one of two roles: __Hunter__ or __Hunted__. Each player also receives __100 Points__. 2. Cycle Repeat: When there are at least __3 Hunted__ online for the first time, one random __Hunted__ is chosen as the __Target__. Only the __Hunters__ know who the __Target__ is. The __Hunters__ aim to eliminate the __Target__ (with kill credit), while the __Hunted__ must protect them. The twist? The __Hunted__ don’t know who the __Target__ is. Once the __Target__ is selected, a __3-hour__ timer begins. 3. Cycle Repeat: Players have text displayed on their action bar (above the hotbar), showing their current __Points__. By using `/trigger show_hide_info`, you can reveal additional information such as your __Role__, __Target__ (if you are a __Hunted__), and the __Target's__ coordinates and dimension. The __Target's__ location updates every __5 seconds__, making it somewhat inaccurate. 4. Cycle Repeat: If the __Target__ is killed by a __Hunter__ at any point during the __3 hours__, the game ends immediately, and all __Hunters__ win. 5. Cycle Repeat: If the __Target__ survives the __3-hour__ period, the game ends, and all __Hunted__ win. 6. Cycle Repeat: Any player killed by another loses __1 Point__. 7. Cycle Repeat: The timer only counts down when the __Target__, a __Non-Target Hunted__, and a __Hunter__ are all online. 8. Cycle Repeat: At the end of the game, everyone on the winning team gains __5 Points__, while those on the losing team lose __5 Points__. Additionally, the player(s) with the most __Points__ gain a __Heart__, while the player(s) with the fewest __Points__ lose a __Heart__ but gain __1 Point__. 9. Cycle Repeat: After a __5-minute__ cooldown, new roles are assigned, and the game cycle begins again.

Installation Instructions

Simply upload this file to your server’s __Datapack__ folder—it's that easy!

Interested in Contributing?

If you'd like to help with coding or bug testing this datapack, please reach out to me at [email protected]_. I'm new to datapack creation, so any assistance would be greatly appreciated!

Goals

- Add heart crafting - Add heart/point trading

Found a bug or want to add a feature?

Message me at [email protected] and I will to my best to fix it

ADS