Hat Club

Purely server-side or singleplayer. Dyeable, enchantable, repairable, protective hats with fun acquiring mechanics.

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Quick challenge

How far can you run before the mobs catch you?

Hat Club

CurseForge Modrinth Discord

Hat Club

Purely server-side or singleplayer. Dyeable, enchantable, repairable, protective hats with fun acquiring mechanics.

Fun Mechanics

FEATURES

- Tiered by rarity: collect them all! - Same properties as diamond helmet. - Can be repaired with leather. - Can be enchanted. - Selection of dyeable hats. - Wandering trader offers "Mysterious Hat" loot bags. - Mysterious Hat: contains one random hat. On use rolls a random hat from a loot table based on entry weight. - No overrides: should work with other mods and datapacks.

Make it your own

TECH DETAILS

- Optimized for 2x1 and 2x2 eyes, adjusted for skin overlay layer offset. - Hat rarity corresponds to its drop chance. - Fully translatable. - Villager hats use vanilla textures. - Tagged as "minecraft:head_armor", "hatclub:hats" and "c:hats". - Separate creative tab. - Clean approach: no console errors. - Everything is data-driven.

HATS PREVIEW

Show hats list

Hats

Hats

Hats

Hats

Hats

REQUIREMENTS (server side / singleplayer)

- Polymer - Filament - Enable "AutoHost" in Polymer config. See how to.

RECOMMENDATIONS

- Simple Datapacks

LINKS

- Discord - Modrinth - CurseForge

CREDITS

Hat models & textures: - filament (LGPL-3.0-or-later) - Villager Hats (MIT) - Ultimate Roleplay Kit - Hats & Ultimate Roleplay Kit - Resourcepack (CC-BY-SA-4.0) - Animals Hats (MIT) - Comic Mask (MIT)

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