Harder Mobs
Makes mobs be faster, stronger and have more hp and both nerfing and buffing different aspects of them.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Harder Mobs
Changes mob attributes to make them a bit more difficult to fight and to balance a bit. Example: pigs and cows have different health and speed, evokers are faster but have less health and iron golems are stronger but a bit slower. Mostly made since a lot of mods add really powerful weapons and it makes normal mobs feel a bit to easy.
Changelog:
Version 1.1-patch: - Player stats aren't changed anymore. - Affects nearly every vanilla mob.
Version 1.2: - Increased speed for a few mobs - Changed wither skeletons to match skeletons - Changed damage for endermen to be slightly more than normal.
Version 1.2.5: - Changed iron golems to have an armor value similar to iron armor. - Changed iron golems to do slightly more damage than a ravager but be slower. - Increased snow golems health to 12 - Changed a few health values. (Iron Golems, snow golems, giants)
Version 1.3: - Buffed Warden to make the health ratio between it and the wither match better. - Increased warden damage to balance out its health to damage ratio.