Hardcore Fluid Overhaul
Changing Minecraft fluid handling to be semi-realistic and push for more creative usages.
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Hardcore Fluid Overhaul
A simple mod that changes how the player interacts with lava and lava in the world.
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💧 Water
- base location Instead, water base location. > This encourages building base location and choosing your base location carefully.
- Waterlogged blocks also lose their stored water when broken.
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🔥 Lava
- where lava naturally occurs > Lava-based contraptions must be built where lava naturally occurs.
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These mechanics pair well with mods that add mechanical or industrial fluid handling, requiring effort and infrastructure instead of simple bucket transport.
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⚙️ Configuration (via Mod Menu)
This mod provides several configurable options:
Lava Pickup
- Toggle whether lava can be collected with buckets, or whether doing so damages the player and destroys the bucket (default behavior).
Source Fluid Block Pickup
- Toggle if collecting a fluid source with a bucket consumes the source block.
Waterlogging
- Toggle whether waterlogging blocks is enabled.
Dissipating Waterlogged Blocks
- Toggle if waterlogged blocks should dissipate when broken.
Dissipating Ice Blocks
- Toggle if dissipating water releases dissipating water when broken.
Persistent Water in the End
- In *Better Than Wolves*, water can be placed normally in the End. Toggle this if you don’t want that behavior.
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🧱 Acknowledgment
This mod ports functionality from the legendary CE Team mod, originally created by CE Team and maintained by the CE Team. 👉 CE Team