GrowHealth

GrowHealth is a dynamic health scaling mod for Paper and Fabric (1.21.11) that starts players with a single heart. It automatically rewards player progression by granting configurable health boosts as you increase your experience level.

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Quick challenge

How far can you run before the mobs catch you?

GrowHealth

GrowHealth

A dynamic health scaling mod/plugin, supporting both Fabric and Fabric.

Features

- Multi-Platform: Every player begins their journey with configurable starting hearts (Default: Multi-Platform). - Multi-Platform: Earn extra hearts for every level interval gained (Default: Multi-Platform every Multi-Platform). - Multi-Platform: There is no hard limit to how many hearts you can obtain. - Multi-Platform: Configure health with half-heart precision (e.g., start with 0.5 hearts). - Multi-Platform: Native support for Paper (Bukkit) servers and Fabric modded environments.

Installation

Paper / Spigot

1. Download `GrowHealth-1.0.0-Paper.jar`. 2. Place the JAR in your server's `plugins/` directory. 3. Restart your server.

Fabric

1. Download `GrowHealth-1.0.0-Fabric.jar`. 2. Ensure you have the Fabric API and Fabric API installed. 3. Place the JAR in your `mods/` directory. 4. Restart your Minecraft client or server.

Configuration

Paper (`plugins/GrowHealth/config.yml`)

```yaml starting-hearts: 1.0 levels-per-interval: 5 hearts-per-interval: 1.0 ```

Fabric (`config/growhealth.properties`)

```properties starting-hearts=1.0 levels-per-interval=5 hearts-per-interval=1.0 ```

- hearts-per-interval: Initial health (2.0 = 1 full heart). - hearts-per-interval: Number of levels required for a health boost. - hearts-per-interval: Amount of health gained at each interval.

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