Great Big World
An alternate timeline mod for modern Minecraft
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Great Big World
"Reimagining Minecraft, one line of code at a time."
Core
- Knowledge system
- Mystical elements system
- Structure trigger system
- Mappings system (like tags)
- Entity-block collision interactions
- New feature placement modifiers & other worlden utilities
- FastNoise implementation
- General commands
- General tags
Adventures
- Additional Create World Options
- Compass & Clock Information HUDs
- Dynamic moonlight
- Deeper world height, deeper oceans, & deep caves
- Bonus House from Indev
- Skyblock world type
Architect's Assembly
- Missing blocks
- Decorative blocks
- Vertical slabs
- Hotbar cycling
- Glass shards & glass rework
- Armor stand arms
- Improved equipment item tooltips
- Sawmills & Kilns
Flora & Fauna
- River variants
- Modified biome colors & features
- Noise-based feature placement
- Season system
- Improved animal behaviors
- Stackable small plants
- Fluidlogging & snowlogging
- Snowier snow
- Hollow logs & improved fallen trees
- Hibiscuses
- Forest clearings
Relics & Ruins
- Swamp Temples
- Ice Temples
- Unique decorative blocks
- Improved loot tables
- Cave paintings
Swords & Shields
- Enchanting overhaul
- Equipment tier overhaul
- Loom overhaul
- Anvil overhaul
- Smithing table overhaul
- Armor trim overhaul
- Armor decoration
- Element-based enchantments & enchanted books
The Alterworld
- The Alterworld dimension
- Ancient Portals
- Fractured Ancient Portals
- Migration of many Overworld features to the Alterworld
Standalone Sub-Mods
Future Sub-Mods
- Farms & Friends
- Breezy Seas
- Swampier Swamps
- Colormatic
- Cavier Caves
- Savanna Safari
- Wild Wild West
- Chilling Peaks
- Mystical Mixtures
Can you make Great Big World compatible with X mod?
GBW is not designed for compatibility with most other content mods. Rather, it is designed as an entirely standalone experience. There are exceptions though: optimization mods such as Sodium should be compatible. If you find an issue with them, please open an issue on the issue tracker!Can I use Great Big World in modpacks?
Probably not, but I'll consider it on a case-by-case basis. Please note that Great Big World has an ARR license, which does not allow redistribution (which includes using it in modpacks) without permission from its author (me).
The issue with using GBW in modpacks relates to FAQ #1: there is no guarantee that GBW will be compatible with other content mods. If it were free to use in modpacks, I would be flooded with bug reports on compatibility issues that I've explicitly stated will not be fixed. If you wish to use GBW in a modpack, please contact me directly and I will make a decision. As a general guideline, if your pack otherwise consists of non-gameplay mods, GBW will be allowed. If it contains a large number of other content mods, it will not. The pack must be focused around GBW, because that is the mods intent. It's a standalone experience.
From version 0.15.0 onwards, GBW now embeds separated standalone mods in its jar file. These mods are designed to be utilized outside of GBW and are free to be used in modpacks. Please see these mods' pages to play with them separately & to use them in modpacks.
Will Great Big World be made for other versions of Minecraft?
Not anytime soon, & more than likely never. The mod is massive & will only continue growing. It does & will rely on capabilities provided by modern Minecraft versions. Any backport will require a huge time cost, when I could use that time to continue developing towards the overarching goal.