Glowing
Use Optifine/ConnectedTextureMod/Vanilla(CoreShaders) format to make some things glow or emissive for vanilla.
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Glowing

Glowing
Use Optifine/ConnectedTextureMod/CoreShaders format let some things glowed or emissive for vanilla.
Features
Now is glow on these things:
- All ores(Include ancient debris and gilded blackstone) - Structure blocks - Redstone components - Lapis and redstone block - Four stages of amethyst - Chorus flower - Command block - Enchanting table - The ender eye inserted in end portal frame - Brewing stand - Raw ore blocks - ...and more
Format
Currently, three formats are using.(Maybe I will make JMX format. Here)
> Format compatibilities: > Optifine > ConnectedTextureMod, because CTM format is made by modifying the model. And then, this pack changed target's and redstone dust's blockstates, which maybe caused some other pack's compatibility.
Vanilla(CoreShaders):
- block, item, entity support. - Maybe not work with some mods(Like Sodium))
Optifine:
- block, item, entity support. - Optifine(For snapshot, use OptiKai)/Continuity 2.0.0+&ETF required.(Forge use Connectedness&ETF) - Just support optifine emissive format's mods are required.(Like MoreMcmeta Emissive Textures)
ConnectedTextureMod:
- only block support. - CTM/CTMF required. - 1.18/.1 Fabric need CTM Fabric Update Port. - 1.18.2+ Fabric need CTM Refabricated.
Backport to old mc version? (Plan?)
Full and real time's plan is here. I will, but only when I have time to do it:
- OF will backport to 1.8&1.7 - CTM will backport to 1.15&1.12(Maybe I can't backport it, because that is too hard)