Flying Cullers

Calculates a framerate-based dynamic render distance for entities and tile entities

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Quick challenge

How far can you run before the mobs catch you?

Flying Cullers

I was getting sick and tired of seeing my FPS drop whenever I was at my base.

Flying Cullers dynamically adjusts the render distance of entities and tile entities based on your frame rate.
The config options give you some flexibility on performance.

This is a client-side only mod.


Inspired by Out Of Sight by Corosus.

Requires: SpongeMixins by TimeConqueror

It is compatible with Optifine, FastCraft and BetterFPS.

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