floor(IT)
shader that floors EVERYTHING except block entities
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floor(IT)
Takes the vertex coordinate of every block and entity, and floors it, resulting in (one of***)the ugliest Minecraft experience(s) ever.
oh boy q&a time cause my stuff gets rejected if i dont complete the description requirement
- q: 1.: why did you make this? - a: 1.1: decided i wanted to explore shader creation and the amazing world of glsl - q: 2.: what does this do - a: 2.1: look at the screenshots or previous parts of the description - q: 3.: will you backport or upda- - a: 3.1: NO. - q: 3.2: please? what if i ask nicely - a: 3.3: absolutely not this is a proof of concept (or whatever fancy word) and it is not meant to be treated like a normal shader - q: 4.: can you end the q&a now - a: 4.1: ok sure bye