Fear me! (not)

Mod which allowed players not to fear mobs has returned!

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Quick challenge

How far can you run before the mobs catch you?

Fear me! (not)

Original idea and implementation of this mod for 1.7.10 belongs to Ilya Pirogov!

In two words: this mod allows players to be included in a special list, causing mobs to flee on sight! Great for people who prefer building over fighting. :D

Mod doesn't need to be installed client-side (if not for some reason, please let me know).

In-game config is available with commands:

/fearmenot (or /fearmenot):

*add <online_player_name>*

- adds the specified player to the list of "Feared Ones"

*remove <online_player_name>*

- removes the specified player from the list of "Feared Ones"

*enable*

- enables the mod features

*disable*

- disables the mod features

*reload*

- reload mod configuration from config file.

*list*

- just for testing purposes: displays the list of "Feared Ones" UUIDs.

ADS