FakeModMod
Generate empty mods at runtime, and put randomized messages in the names of them. Why not?
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FakeModMod
FakeModMod
Generate some number of (virtual, empty) mods with configurable names every time the game launches.
Heavily inspired by JFronny's Modsmod
Configuration is done through `.minecraft/config/fmm_picker.json`.
An example configuration looks like this:
```json { "entries": [ [ "Message number 1", "Look, I'm a mod", "Me too!", "(each string becomes a mod)" ], [ "Message number 2", "Here's the second message", "A message is picked at random from the 'entries' list", "Every time the game is launched", "Wow" ] ] } ```
In this example, the mod will randomly pick between the first and second message each time the game launches.