Fabric Reputation System
This is a mod to manage player reputation on a server. Mean players (e.g. griefers and thieves) can get downvoted, while nice players can get upvoted. You can configure some actions to happen based on a player's reputation.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Fabric Reputation System
Fabric Reputation System
This is a mod to manage player reputation on a server. Mean players (e.g. griefers and thieves) can get downvoted, while nice players can get upvoted. You can configure some actions to happen based on a player's reputation. You can configure even more actions using a datapack.
Command summary
+ `/rep view [player]` — View the reputation of a player. + `/rep set <rep>`, `/rep set <player> <rep>` (operator only) — Set the reputation of a player. + `/rep upvote <player> [reason]` — Upvote a player. The `reason` argument can be configured to be required. + `/rep downvote <player> [reason]` — Downvote a player. The `reason` argument can be configured to be required. + `/rep reload` (operator only) — Reload the config file + `/rep wanted` — View the coordinates of a "wanted" player.
Getting the reputation in a datapack
You can save a player's reputation into a scoreboard objective with the following command:
``` execute as <entity> store result score @s <objective> run rep view @s[type=player] ```
Configuring the mod
Here's the mod's default config file:
```json5 { // Cooldown time is in seconds. // `/rep set` is not affected by cooldown, but `/rep upvote` and `/rep downvote` are. cooldown: 84600, // The minimum and maximum reputation. // All reputation changes will clamp between these values. minRep: null, maxRep: null, // Minimum required reputation to PvP. Anything lower than this will not be able to hit another player. // Can be set to null to always allow PvP. minPvPRep: null, // Minimum required reputation to modify within the range of spawn protection. // Can be set to null to always disallow modification. minSpawnBuildingRep: null, // Maximum required reputation to be wanted (have co-ords shown). // Can be set to null to not allow anyone to be wanted. maxWantedRep: null, // Require a reason to vote on a player. votingReasonRequired: true, // Show the upvote/downvote reason in notifications. showReason: false, // Notify the player when they get upvoted. upvoteNotifications: false, // Notify the player when they get downvoted. downvoteNotifications: false, // Webhook to log upvotes and downvotes. discordWebhookUrl: null } ```
Querying reputation from a mod
First, depend on the mod in your `build.gradle`:
```groovy repositories { exclusiveContent { forRepository { maven { name = "Modrinth" url = "https://api.modrinth.com/maven" } } filter { includeGroup "maven.modrinth" } } }
dependencies { modImplementation "maven.modrinth:fabric-rep-system:1.0.0" } ```
Then, you can query the API for reputation data using `RepUtils.getPlayerReputation(playerUuid)`.