Enchiridion
An enchantment rework that changes enchanting to lean into more of an alternative progression system.
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Enchiridion
Not to be confused with this manual mod!
⚠️ This mod is currently in Beta! ⚠️
Changes may be made to ensure a better experience before release.
📔 New Enchantments
📙 **Circuit** (Max Level: 1) - Leggings
Allows the user to sprint in any direction. 📙 **Coyote** (Max Level: 2) - Boots
Allows the user to briefly walk on air after leaving the ground. 📙 **Crumble** (Max Level: 1) - Pickaxe
Makes the Pickaxe mine natural stones faster at the cost of the blocks not dropping. 📙 **Dredge** (Max Level: 3) - Fishing Rod
Adds a chance to fish up an extra item while fishing with the Fishing Rod. 📙 **Earthquake** (Max Level: 3) - Mace
Increases the area of and damages other entities caught in the Mace's smash attack. 📙 **Gatling** (Max Level: 3) - Bow
Makes the Bow fire arrows automatically instead of upon releasing the item. 📙 **Longshot** (Max Level: 2) - Bow
Allows you to increase the velocity and accuracy of a fired projectile by holding the Bow at full charge for longer. 📙 **Prospector** (Max Level: 3) - Shovel
Adds a chance to obtain valuables after digging up dirt, sand or gravel with the Shovel.. 📙 **Splitting** (Max Level: 2) - Axe
Causes this Axe to split dropped logs into planks at a higher amount than what crafting would provide. 📙 **Sticky** (Max Level: 2) - Boots
Allows the user to climb blocks for a short amount of time. 📙 **Tailwind** (Max Level: 2) - Sword
Launches the user forward when attacking with this weapon. 📙 **Vaulting** (Max Level: 2) - Leggings
Increases the user's jump height based on movement speed. 📙 **Whirlpool** (Max Level: 3) - Trident
Creates a damaging whirlpool around the Trident's user whilst using it. 📘 **Agile** (Max Level: 2) - Leggings
Allows the user to sprint at a reduced speed whilst using items. 📘 **Beheading** (Max Level: 3) - Sword
Provides a chance for mobs killed by the item to drop their heads. 📘 **Cleaving** (Max Level: 3) - Axe
Increases the duration that shields get disabled for and slightly increases damage with the item. 📘 **Climber** (Max Level: 3) - Leggings
Increases the climbing speed of the user. 📘 **Exhilarating** (Max Level: 1) - Tools
Prevents the user from using up hunger from mining blocks with the tool. 📘 **Experienced** (Max Level: 2) - Fishing Rod
Grants more experience from fishing with the Fishing Rod. 📘 **Flurry** (Max Level: 3) - Boots
Moderately increases the speed that the user moves on Snow and Ice, and reduces the friction of Ice whilst the user is sneaking. 📘 **Reach** (Max Level: 2) - Tools
Increases the block interaction range of the tool. 📘 **Reliability** (Max Level: 1) - Fishing Rod
Increases the enchantment quality and durability of items fished up using the Fishing Rod. 📘 **Snow Strike** (Max Level: 2) - Axe/Mace
Makes the weapon's attacks slow enemies' movement and take freezing damage for a short duration. 📗 **Barding** (Max Level: 4) - Leggings
Reduces any damage towards the mob you are riding. 📕 **Curse of Ashes** - Weapon and Tool
Sets item drops obtained from the tool or weapon on fire. 📕 **Curse of Murky Waters** - Fishing Rod
Significantly increases the chances of catching junk whilst fishing with this Fishing Rod.
📚 Enchantments Within Categories
| 📙 Primary | 📘 Secondary | 📗 Tertiary | 📕 Curses | 📖 Uncategorized |
|---|---|---|---|---|
|
Depth Strider Fortune Frost Walker Looting Loyalty Luck of the Sea Multishot Piercing Respiration Riptide Silk Touch Sweeping Edge Swift Sneak Thorns Wind Burst Circuit Coyote Crumble Dredge Earthquake Gatling Longshot Prospector Splitting Sticky Tailwind Vaulting Whirlpool |
Aqua Affinity Channeling Fire Aspect Flame Infinity Knockback Punch Soul Speed Agile Beheading Cleaving Exhilarating Experienced Flurry Reach Reliability Snow Strike |
Bane of Arthropods Blast Protection Breach Density Efficiency Knockback Fire Protection Impaling Lure Power Projectile Protection Protection Quick Charge Sharpness Smite Barding |
Curse of Binding Curse of Vanishing Curse of Ashes Curse of Murky Waters |
Unbreaking Mending |
🔖 Vanilla Enchantment Modifications
**Blast/Fire/Projectile Protection and Feather Falling** - May stack past the original Protection capacity for their respective damage values, at a consistently halving damage reduction rate. **Channeling** - Additionally is allowed to summon lightning in rain. **Impaling** - Now deals half of the sensitive entity damage to any entity that is touching water or rain. - Sensitive damage stays the same as before. - Drowned are now considered Sensitive to Impaling. **Frost Walker** - Will create Frosted Ice whilst the user is in the air. - Deactivates whilst sneaking or whilst falling at a distance at which you will take damage. - Frosted Ice is quicker to melt. - Decreased the surface area that Frost Walker affects. **Infinity** - No longer requires an arrow in the inventory to fire regular arrows. - No longer incompatible with Mending. **Loyalty** - Will return to the user if thrown into the void. - If thrown from the offhand, the Loyalty Trident will return to the user's offhand. **Mending** - No longer incompatible with Infinity. **Multishot** - Additional arrows shot using Multishot may bypass immunity frames if the arrows land on the target at the same time. - Additional arrow damage caused by the above is reduced to a quarter of the regular damage. **Soul Speed** - No longer uses up durability. **Sweeping Edge** - Now has unique Sweep particles. **Thorns** - Base damage changed from Vanilla's 4 (2 hearts) to 3 (1.5 hearts). - Thorns damage may now stack in the same attack. - Will now only come into effect if the attacker is within 2.5 blocks of the user. - No longer uses up durability. **Wind Burst** - May now appear in the Enchanting Table. ***All of these may be disabled through disabling a built-in datapack.***