Elemental enchantments

Adds simple elemental enchantments & curses to the game

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Elemental enchantments

✨ Elemental enchantments

A Fabric and Quilt mod adding simple elemental enchantements and some curses, completing the 'lonely' fire aspect & flame enchantments.

modrinth curseforge

🔧 Requirements/Dependencies

- Fabric / Quilt - Fabric API / QSL, which bundles : - fabric-registry-sync-v0 - fabric-networking-api-v1 - MidnightLib : - Optional - Allows you to play around with some enchantments/effect values - If you modified some settings and plan on playing with friends, you only need this on the server's side (or the player opening a LAN world)

🧙‍♂️ Added enchantments

Please look at this page for up-to-date descriptions.

### Enchantments

Dark Aspect

Moon big?

* Effect : Boosts the weapon's damage by night (and thunderstorms), takes more durability damage by day. * Target : Sword & Axe * Treasure : No * Incompatibilities : Light aspect

Earth aspect

Earthquakes? Under MY feet?!

* Effect : Attacked entities on ground are sent upwards. * Target : Sword * Treasure : No * Incompatibilities : Fire aspect, Frost aspect, Wind aspect

Frost Aspect

Is it just me, or it's getting cold out here?

* Effect : Freezes attacked entities (snow powder effect) * Target : Sword * Treasure : No * Incompatibilities : Fire aspect, Wind aspect, Earth aspect

Light Aspect

I like daytime

* Effect : Boosts the weapon's damage by day, takes more durability damage by night (and thunderstorms). * Target : Sword & Axe * Treasure : No * Incompatibilities : Dark aspect

Lightning aspect

Projectiles go brrrrr

* Effect : Projectiles shot are faster. * Target : Bow & Crossbow * Treasure : No * Incompatibilities : Quick charge, Earth curse

Wind aspect

Who wants to flee fights?

* Effect : 'Knockbacks' attacked entities close to you. * Target : Sword * Treasure : No * Incompatibilities : Fire aspect, Frost aspect, Earth aspect

### Curses

Curse of darkness

Gotta love these monsters

* Effect : Damage taken by night (and thunderstorms) is boosted. Has a 'secret' effect. * Target : Armor * Treasure : No * Incompatibilities : Curse of light

Curse of lightning

I heard people taking thunder in the face are quite common

* Effect : On a thunderstorm, when hit, lightning spawns on the wearer. * Target : Armor * Treasure : No * Incompatibilities : Curse of never-ending fire, Curse of never-ending freezing

Curse of never-ending fire

Overheating time

* Effect : When on fire, it never stops. * Target : Armor * Treasure : No * Incompatibilities : Curse of never-ending freezing, Curse of lightning

Curse of never-ending freezing

Hope you like winter

* Effect : When freezing, it never stops. * Target : Armor * Treasure : No * Incompatibilities : Curse of never-ending fire, Curse of lightning

Curse of light

Hopefully, there's no monster nearby.. right?

* Effect : Damage taken by day is boosted. Has a 'secret' effect. * Target : Armor * Treasure : No * Incompatibilities : Curse of darkness

Curse of the earth

No projectiles today, thank you

* Effect : Projectiles shot have no speed, gives some close combat damage to the weapon. * Target : Bow & Crossbow * Treasure : No * Incompatibilities : Lightning aspect

Curse of the wind

So, I heard _knockback_ is a bad enchantment?

* Effect : Deals a lot of knockback to attacked entities. Also cancels any damage dealt. * Target : Sword * Treasure : No * Incompatibilities : Knockback, Wind aspect

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