Dungeons Enchantments

Adds enchantments from Minecraft Dungeons

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Quick challenge

How far can you run before the mobs catch you?

Dungeons Enchantments

Enchantments:

- Cowardice: Armor, 3 Levels, causes weapons to deal more damage while at full health - Deflect: Chestplate, 3 Levels, chance to deflect arrows back at attacker - Freezing: Melee, 3 Levels, freezes(slows) mobs - Guarding Strike: Melee, 3 Levels, gives damage resistance after defeating a mob - Illager's Bane: Melee, 3 Levels, does extra damage to illagers - Leeching: Melee, 3 Levels, leeches percentage of mob's max health after defeating a mob - Pain Cycle: Melee, 3 Levels, damages the player and when it stacks 5 times does a lot of damage to mob and resets stack - Ambush: Melee, 3 Levels, does extra damage to unsuspecting entities (when they are not looking in your general direction) - Exploding: Melee, 3 Levels, creates explosion on attack - Radiance: Melee, 3 Levels, heals nearby players - Rush: Armor, 3 Levels, gives speed when hurt - Thundering: Melee, 2 Levels, strikes mob with lightning - Void Strike: Melee, 3 Levels, does extra damage which multiplies on each hit until it resets - Weakening: Melee, 3 Levels, weakens mobs - Recycler: Chestplate, 3 Levels, chance to give you arrows when you are shot at

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