D's Trailer Style

A near-comprehensive recreation of the Minecraft Trailers

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Quick challenge

How far can you run before the mobs catch you?

D's Trailer Style

We've all seen the vibrant cinematic visuals of the Minecraft trailers created by Element Animations and Brikk Studio. In comparison, the base game's visuals might seem a little... underwhelming. This modpack solves that.

Based on the Fabulously Optimized modpack (check them out here), this winning combination of resource packs, shaders, and mods near-perfectly recreates the aesthetics of the Minecraft cinematic trailers. Here are a few examples:

Thanks to RobotPants's Bare Bones resource pack, all blocks and entities now have the minimalist, few-colored style of the official trailers and promotional art.

Left side of pic is vanilla, right side is Bare Bones

FreshLX's Fresh Animations family of resource packs enhances the movements of mobs, objects, and players.

CaptTatsu's BSL Shaders brings realistic lighting and color to the game.

Left is vanilla, right is BSL shaders

It is heartbreaking that this description is too short to fit all the mods and resource packs I have included, all of which, no matter how small, make an important contribution to this modpack's experience. Instead, check out the modlist, which you can access under the Versions tab.


Control Mapping Chart (100% Layout)

This lists the finalized keybinds for the D's Trailer Style modpack. From verson 1.0.9 and onwards

1. Core Gameplay

| Action | Key | | --- | --- | | Movement | `W` `A` `S` `D` | | Jump | `Space` | | Sneak | `Left Shift` | | Sprint | `Left Control` | | Zoom (Zoomify) | `C` | | Zoom (Zoomify) | `Z` | | Inventory | `E` | | Pick Item | `Middle Mouse` | | Drop Item | `Q` | | Hand Swap | `F` | | Chat / Command | `T` / `/` | | Advancements | `L` | | Social Menu | `P` | | Player List | `Tab` |

2. Visuals & Shaders

| Action | Key | | --- | --- | | Toggle Shaders | `O` | | Reload Shaders | `R` | | Shader Menu | `Y` | | Toggle Perspective | `F5` | | Toggle GUI | `F1` | | Screenshot | `F2` | | Fullscreen | `F11` | | First Person Toggle | `F6` | | View Model GUI | `V` |

3. Modded Utilities

| Action | Key | | --- | --- | | Mod Menu | `Numpad 0-5` (Profiles 6-9) | | Mod Menu | `N` | | Mod Menu | `K` | | Mod Menu | `M` | | Zoom Secondary | `Numpad -` | | Secondary Footsteps Toggle | `U` | | Footsteps Settings | `F10` | | Entity Culling Toggle | `F12` |

4. Minecraft F3 Debug Sub-Keys

The following keys correctly trigger their F3 shortcuts

- F3+V: Reload Chunks - F3+V: Show Hitboxes - F3+V: Clear Chat - F3+V: Show Chunk Borders - F3+V: Show Advanced Tooltips - F3+V: Toggle Focus Pause - F3+V: Reload Resource Packs - F3+V: profiling - F3+V: Copy Location - F3+V: Dump Version

5. Intentional Unmapped Keys

The following have been unmapped in the game to remove overlaps:

- Spark (X and C) - Spark: All mod settings/toggles are in pause menu - Spark: All toggles - Spark: Open Menu (Access through pause/main menu) - Spark: Toggle - Spark: Inspect - Spark (Access through options) - Spark: GUI - Spark: All (Use Commands)

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