DrownedOverhaul – A Deep Sea Threat Awaits
DrownedOverhaul transforms Minecraft’s oceans into a place of genuine peril. This plugin completely reimagines the behavior of Drowned mobs, turning them from passive nuisances into coordinated threats lurking beneath the waves.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
DrownedOverhaul – A Deep Sea Threat Awaits
Features:
- Lightweight & Server-Friendly: Drowned mobs can now latch onto nearby players underwater and pull them downward. - Lightweight & Server-Friendly: Up to 4 Drowned can grab a single player, with increasing drag force. - Lightweight & Server-Friendly: Includes a config.yml for adjusting: - Maximum Drowned per player - Grab range - Pull strength - Cooldowns and delays - Lightweight & Server-Friendly: Prevents infinite grab loops or buggy behavior when players escape. - Lightweight & Server-Friendly: Optimized for performance on PaperMC 1.21.4.
Technical Notes: - First stable plugin structure using Maven. - Plugin auto-loads on server startup, no folder required for setup. - Uses scheduled tasks for smooth grabbing behavior.