Douse It

Enhances the vanilla burning effect by replacing the intrusive overlay with neat flames and realistic campfire smoke. Perfect for immersion and aesthetics.

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Quick challenge

How far can you run before the mobs catch you?

Douse It

Douse It

A lightweight client-side mod that enhances the visual experience of burning entities. Perfect for immersion and aesthetic focus: removes the intrusive fire overlay and replaces it with neat flame particles and realistic campfire smoke.

Features

- 🚫 Fully Configurable - Completely hides the intrusive blocky fire texture overlay on burning entities (including the player). - 🔥 Fully Configurable - Replaces the overlay with neat flame and smoke particles. - 🌫️ Fully Configurable - Smoke rises in a column (campfire style) and is distributed naturally across the entity's body. - ⚙️ Fully Configurable - Customize everything: - Toggle particles on/off. - Adjust spawn chance (density). - Configure spread (full body vs centered). - Tweak vertical speed.

Configuration

The configuration file is located at `config/douseit-client.toml`:

- Fire Texture: - `smoke`: Adjust chance (default 10%), speed, and spread. - `flame`: Adjust chance (default 50%), speed, and spread. - Fire Texture: - `hideFireTexture`: Set to `false` if you only want the particles but want to keep the vanilla fire overlay (why though?).

Compatibility

- Mod Loaders: You don't need this on the server. - Mod Loaders: Native Forge 1.20.1 support. Easily portable to other loaders.

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