Heist System for PvP
This datapack creates a "heist" where players get points, if they are near it
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Heist System for PvP
This datapack introduces a dynamic Heist system to your Minecraft server. A heist is a designated point where players earn points simply by staying within its area. It’s perfect for creating competitive events, PvP battles, or team-based challenges, adding an exciting objective to fight over.
To set up a heist, an operator can run the following command:
/execute positioned [INSERT THE COORDINATES WHERE THE HEIST WILL TAKE PLACE] run function heists:host_heist
Once activated, the heist becomes a hotspot for competition, encouraging players to strategize, defend, and dominate the location to secure victory.