Deathrun
Deathrun minigame — sprint in one direction, every heart lost is permanent, player with highest distance wins.
Quick challenge
How far can you run before the mobs catch you?
Minecraft check
Confirm your run
Complete the quick check to get your code.
Deathrun
Deathrun
All players start inside a glass cage. When the countdown ends the cage opens and everyone sprints in the configured direction. Every heart lost is permanent — no regeneration. A per-player WorldBorder follows each runner and deals damage outside the corridor. The player who travels the furthest wins.
Features
- 🏃 Run direction: North / South / East / West - ❤ Permanent health loss, no regeneration - 📦 Glass cage with terrain snapshot & restore - 📊 Live scoreboard — top 5, rank, distance, timer - 💗 Tab list with color-coded heart display (♥♡) - ⚔ PvP system with configurable delay & countdown - ⏸ Full pause mode (freezes everything) - 🌍 19 languages, per-player auto-detection - 🔔 Title screens & sounds for start, end and PvP activation
Requirements
- Paper 1.21.8 - Java 21
Setup
1. Place the JAR in `plugins/` 2. Start the server (maintenance mode, OPs only) 3. Stand at the desired cage spot → `/dr buildcage` 4. `/dr open` → players can join 5. `/dr start` → countdown begins
Commands
| Command | Description | |-|-| | `/dr buildcage` | Build cage at your position | | `/dr removecage` | Remove cage & restore terrain | | `/dr open` / `/dr close` | Open or lock the server | | `/dr start` / `/dr stop` | Start or reset the game | | `/dr pause` | Pause / resume | | `/dr setdirection <dir>` | Sets run direction: NORTH / SOUTH / EAST / WEST | | `/dr setcorridor <n>` | Corridor half-width in blocks | | `/dr status` | Show current config |