Cobblemon: Extra Structures

A Cobblemon addon adding more structures and ways to obtain legendary Pokémons.

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Quick challenge

How far can you run before the mobs catch you?

Cobblemon: Extra Structures

![Cobblemon: Extra Structures](https://cdn.modrinth.com/data/cached_images/8e5b783b186d3fe7f02869c74ad3c349721b3ba9.png) **An addon for Cobblemon adding new structures and ways to find Pokémons.** ## Featured major structures : **Bell Tower** ![Bell Tower](https://cdn.modrinth.com/data/cached_images/cebd60afb1d4dc481f2942d62690f4b53bebab84_0.webp) **Sea Mauville** ![Sea Mauville](https://cdn.modrinth.com/data/cached_images/57b4173fd32017d05ba80f25e59cfcea62271623_0.webp) **Snowpoint Temple** ![Snowpoint Temple](https://cdn.modrinth.com/data/cached_images/99d79748f2a528bedabc0a28a363d21aaebe72c2_0.webp) **Desert Ruins, Cave Island and Ancient Tomb** ![Ancient Tomb](https://cdn.modrinth.com/data/cached_images/83364231dbc1e6058096bb0ab060730d91037d65_0.webp) **The Under** ![The Under](https://cdn.modrinth.com/data/cached_images/aee1a8e27a64e49cd715b7c741e24fac9acc0129_0.webp) **Sky Pillar** ![Sky Pillar](https://cdn.modrinth.com/data/cached_images/11f945a98cfb5706331b91d457f855d10a7d3e99_0.webp) *** How to adjust structures spawn frequency :
Spoiler

You are allowed to edit the mod file and redistribute it to friends for a server.

Open the mod file with the editor of your choice (WinRar for exemple), and look for this folder :

  • data/cobblemonextrastructures/worldgen/structure_set

In it, you will find every structures as a json file. Open it with the editor of your choice, works with notepad, and change these values :

  • "weight" is the chance of the structure to spawn among the list of structures that can spawn in this biome
  • "spacing" is the average distance in chunks between two attemps to generate the structure, the lower it is the more likely the structure will spawn
  • "separation" is the minimum distance in chuks between two attempts to generate the structure, must be lower than "spacing"

To change the biome the structure can spawn in, look for :

  • data/cobblemonextrastructures/worldgen/structure

Look for the "biomes" key. You can change it to either an id like "minecraft:forest" or a tag like "#cobblemon:is_forest". The structure will only spawn in the specified biome(s).

How to adjust Pokemon respawning : (Neoforge only)
Spoiler

Pokemons now respawn inside structures after you catch or K.O. them. After launching Cobblemon Extra Structures for the first time, you will be able to find a config file inside your minecraft folder at :

  • config/cobblemonextrastructures-common.toml

Inside it, you will be able to adjust how often Pokemon respawns. For structures like the Bell Tower, with unique spawns, the default value is 168000 ticks, which is 7 Minecraft days. For structures like the Dragon's den, with different encounters, the default value is 24000 ticks, which is 1 Minecraft day. You can set the value to -1 to disable respawns.

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Note on Cobblemon Extra Structures for Fabric :

I was unable to get the new spawner blocks to work on fabric. Pokemons still appear, but they are generated with the structure only once. They won't have random IVs, a defined movepool or a chance to be shiny. I am sorry about that, I tried but I despise Fabric.  If you wish to help develop the Fabric version, the github link is open. I would gladly appreciate some help.

***  

All picture were taken using Eclipse Shaders (Bliss edit) by Merlin1809. 

Translation for english (Roi Pastèque), german (CreamyCannon), mandarin (nEil1109) and french (Roi Pastèque)

For questions, suggestions or anything : Discord : roi_pasteque You are welcome to include this mod in your modpack, no need for credit or permission.
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